top of page
ANGELINE AMELOOT

Pillaging
Lip synch study of audio from What We Do in the Shadows


Vampire Guy
Vampire Man was sculpted in nomad, rigged in Maya, and textured in substance painter. My goal making him was to have a detailed model and especially fluid rig in his body and face. While animating him I was able to see any issues with the rig and fix them retroactively.


Background
The office our Vampire Man resides in is modeled in blender whilst the city was animated in Adobe After Effects. The final composite was made in After Effects as well.

bottom of page